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Michael Kaelin
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name: Michael Kaelin
   
username: mkaelin
   
status: Newbie
   
experience: 10-15 years

sd rating: 287.07
   
location: Santa Barbara, California
United States
   
languages: English
   
website: public.me.com/michaelkaelin
 
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Roles & Skills
Roles
Compositor
Digital Lighting
Matchmove Artist
Particle Effects Designer
Pipeline Supervisor
Post Production Producer
Producer
Rotoscoper
Teaching
VFX Artist
VFX & Post Production Software
Apple Shake
Discreet Combustion
Nuke
PFTrack
Silhouette
Network
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Introduction

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Work Experience

Michael Kaelin & Associates, Inc., Lompoc, CA & N. Hollywood, CA 03/2006–Present
Compositing Supervisor/Drag Me to Hell/The Open Road/Green Street Hooligans 2
Develop production pipeline as well as manage and supervise a team of artist for the successful completion of more than 50 VFX shots for Sam Riami's film Drag Me to Hell. Also produced VFX shots for the films The Open Road & Green Street Hooligans2.

LookFX, Hollywood, CA 03/2008-05/2008
Digital Compositor/Mirrors/My Life In Ruins/
Perform complete and final composites of both live action & CG element integration with live action plates.

Asylum Effects, Santa Monica, Ca 09/2007-11/2007
Digital Paint Artist/National Treasure 2
Performed rig/wire/shdow removals that involved facial, fabric, and hair reconstruction for the show National Treasure 2. Also performed final composites
involving complete plate reconstruction of street and barricades for explosive car crash sequence.

Universal Studios , BSG, Universal City, Ca 07/2007-08/2007
Digital Compositor/Battlestar Gallactica Season 4
Assemble various CG element passes and apply color and lighting treatments for final composites for Season 4 episode, Razor. Performed final composites for
several battle sequences involving the assembly of star fields, weapons, battle smoke and flames, explosions, battleships and fighters, as well as planets and
atmospheres.

IMAX Corporation, Toronto, Ontario, Canada 05/2007-06/2007
Stereoscopic Compositor/Harry Potter and the Order of the Phoenix in IMAX 3D
As a member of the IMAX visual effects team, I performed FX composites for the steroscopic 3D IMAX version of the film Harry Potter and the Order of the
Phoenix using Shake as well as other proprietary IMAX software.

Michael Kaelin & Associates, Inc., Lompoc, CA & N. Hollywood, CA 03/2006 –5/2007
Compositing Supervisor/The Messengers, Daddy Day Care, Bangkok Dangerous
Develop production pipeline as well as manage and supervise a team of artist for the successful completion of production tasks. As one of four VFX vendors,
supervised the successful completion more than 60 VFX shots for “The Messengers” opening #1 it’s initial weekend. Also supervised the successful completion of
more than 100 VFX shots for the film “Bangkok Dangerous.”

LookFX, Hollywood, CA 01/2006- 08/2006
Digital Compositor/Matchmover Superman 2 & Rocky Balboa
Assisted in the development of the matchmove and compositing pipeline for the crowd duplication and population of stadium seats in Rocky Babloa. Using PFTrack,
one other matchmover and I tracked and created 3D cameras for more than 120 shots in six weeks. Also, performed more than a dozen final composites for the
DVD re-release of Superman 2 Directors Cut.

IMAX Corporation, Toronto, Ontario, Canada 05/2006-06/2006
Digital Compositor/Superman Returns IMAX 3D
As a member of the first IMAX visual effects team, I performed final fx composites for the steroscopic 3d IMAX version of the film Superman Returns using
Combustion as well as other proprietary IMAX software.

Zoic Studios, Culver City, California 09/2004-07/2005
Digital Compositor/ Serenity/Hologram Sequence Lead
Taking direction from the Visual Effects Supervisor, I designed the look of the Hologram Seq. FX . Performed more than forty final composites for
the film Serenity using Combustion. The composites consist of Keying elements, tracking, stabilizing, sequential paint work, color corrections, as well as
integrating both 3D elements and Camera Data.

Digital Domain, Venice, California 09/2003-6/2004
Paint & Rotoscope Lead/ I, Robot
Supervise and train a team of more than fifteen artists in the use of Combustion for the successful completion of more than 500 shots, on time and on budget,
the film I, Robot. Work flow encompassed sequential paint work, rotoscoping, and simple composites for wire and rig removals and other plate cleanup.

PDI/DreamWorks, Palo Alto, California 12/2000-01/2001
2D Animator/C.A.F.E., (Staff Core Group)
Responsibilities include compositing, camera/motion tracking, match moving, stabilizing, color corrections, and roto using Shake I also wrote and published on-line
tutorial documentation for the company=s training department explaining techniques for Sequential Paint using Matador64, as well as warps and morphs using Elastic
Reality.

Walt Disney Feature Animation/The Secret Lab 06/2000 - 11/2000
Articts & Paint Artist/102 Dalmatians/Unbreakable
Perform 2D tasks such as: warps, roto and, paintwork for digital ear replacement on 102 Dalmatians using Elastic Reality and Matador64. Also extensive paintwork on BG plates for the film Unbreakable using Matador64 exclusively.

Sony Pictures Imageworks 03/2000 - 7/2000
Senior Roto & Paint Artist/Hollow Man
Perform 2D tasks such as sequential paint and rot using Matador64. Extensive paintwork on BG plates as well as painting animated textures for cloth and skin.

Santa Barbara Studios 10/1996 - 03/2000
Compositor, FX Editorial, Technical Asst.
Perform 2D tasks such as: roto, color corrections, motion tracking, stabilization for composites using Discreet Flint & Flame as well as Shake.

Academic Qualifications

Member Academic Advisory Panel, Allan Hancock College
University of California, Santa Barbara, B.A. Film Studies 2003
California Real Estate Broker, License # 01407983 2004

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