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Introduction
Hello Everybody,
I will be attending the FMX event in Stuttgart Germany. It would be great if any artist,producers,recruiters, etc... would like to meet up. I am looking forward to meet, make connections with other artist, I hope I see you there.
If anyone is interested please feel free to contact me. Also my website has been updated recently , take a look. www.3dimentionstudios.com
Thanks,
Work Experience
Experience
Furious Fx
3d Generalist, for game cinematic DC Universe (2010)
King and Country
Modeling Environment props for the Food Network (2010)
The Third Floor inc.
Previz modeling for feature film (untitled) (2010)
Previz modeling for feature film Smurf's ( 2010)
The Walt Disney Company
Previs Modeling/Texturing for feature Film (pre-production) (2009)
The Third Floor inc.
Environment Modeler/Texture for feature Film Arthur's Christmas (2009)
Environment Modeler/Texture for video game cinematic Command and Conquer4 (2009)
Previz Modeling for feature film Mars Needs Moms ( 2009)
Previz Modeling for Atlantis Commercial ( 2009)
Previz Modeling for Freestyle Commercial (2009)
Previz Modeling/Texturing for StarCraft Blizzard Entertainment (2009)
Previz Modeling and Textured Environments for feature Film Kingdom Come (2008)
Director/Producer VW Scheich
Lead Modeler in post-production of live action short film “Wallenda” (2009)
Modeling/ texturing/ lighting of environments. Team lead.
Below The Radar/Red Square
Modeling/Texturing and basic Animation for a Nascar Commercial (2008)
Ayzenberg
Modeling the phone for the new AT&T Commercial (2008)
Jim Henson
Modeling Environments/ Props/ Assets for cartoon series.
Making UV’s for each sets. (2008)
Syndrome Studios
Modeling Props for the Music Video (Danity Kane) (2008)
Modeling Characters for in House Project (2008)
Modeling Motorola cell phone for Boost Mobile Commercial ( 2007)
Modeling/ Creating Environments/ Assets for music video (KeKe Palmer) (2007)
Modeling/ Props for music video (Swiss Beatz) (2007)
King and Country
Modeling Environment For the Food Network Ace of Cakes ( 2009)
Modeling Environments/Props/Cars for in House Project (2008)
Modeling characters for Food Network Season’s Eatings (2007)
Threshold Entertainment
Modeling/ Creating Environments/ Assets for Feature Film (Food Fight) (2006)
Pixel Liberation Front
Modeling/ Texturing for Iron Man, the movie. Creating Environments/ Asset(2006)
Modeling/ Texturing Forza Motorsport 2 (Video Game Cinematic) (2006)
Moving Pixels
Modeling/ Previs for commercial (2006)
Education
The Art Institute of Fort Lauderdale, FL
Associate of Science, Computer Animation
Bilingual
Spanish & English
Academic Qualifications
The Art Institute of For Lauderdale, FL
Media Arts and Animation
Graduated in 2004
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