you smooth devil you
home find work browse members browse companies articles forum
who's online?
0 members online
search
jobs
members
companies
login
username
password
remember me
forgot your login?
member profile

Lars Magnus Holmgren
profile
images
showreels
network
name: Lars Magnus Holmgren
   
username: Lars MH
   
status: Seeking Contract Work
   
experience: 15+ years

sd rating: 74.32
   
location: London
United Kingdom
   
languages: English, Swedish
   
website: www.vimeo.com/frankenskippy
 
 add to my network  send a message
 add to my contacts
Roles & Skills
Roles
3D Character Rigger / Animator
3D Generalist
3D Modeller
3D Modeller - Characters
3D Modeller - Objects
Animator
Art Director
Character Modeller
Character Rigger
Compositor
Director
Lead Designer
Particle Effects Designer
Post Production Supervisor
VFX Director
VFX Supervisor
VFX & Post Production Software
Adobe Photoshop
Adobe Premiere
Apple Shake
Boujou
Maya
Mental Ray
Zbrush
Network
Members (2 total)
Paul R
max1020
Companies (3 total)
smoothdevil
StrikingMedia
Escape_Studios
view entire network

Introduction

Summary:

Lars is a well rounded senior creative with extensive experience and a broad skill-set including CGI Animation, Visual Effects, Broadcast Design, Conceptual Design, Animation Direction, Creative Direction, Illustration, Graphic Design, Creative Writing, Copy-Writing, Banner & Poster Design, Photography & Photographic Montage.

---

PORTFOLIO OF WORK, INCLUDING SHOWREELS:

http://vimeo.com/frankenskippy
http://youtube.com/DrFrankenksippy
Here you will find my current showreel along with other ready streamed films

My work can also be found here …
www.myspace.com/frankenskippy

==============================

PLEASE NOTE, FRANKENKSIPPY (see below) WEBSITE IS CURRENTLY NON FUNCTIONAL; WILL BE UPDATED SHORTLY.

OR for more extensive viewing (currently being updated):
http://www.frankenskippy.com/portfolio/
(Here you can navigate through 'Flash-Animation' snippets)

http://www.frankenskippy.com/quicktime_html/Anim_Showreel_Pop.html
(My 3D-CG/VFX & Animation Showreel)

http://www.frankenskippy.com/quicktime_html/Directorial_Showreel_Pop.html
(My Directorial Showreel)

http://www.frankenskippy.com/portfolio/2D_Portfolio.htm
(Stills, Posters, Illustration, Photography, Story Boards, Style Frames)

---

CV SUPPORTING DOCUMENTS:

Additional documents upon interest/request.

---

Lars wears many 'hats':

1. "Director" (Live-Action/CG/VFX for commercials, spots, idents, music promos and film productions & most suitably tied in with a 3D/VFX department)

2. "Head Of 3D" (can be combined as "Head Of 3D / VFX Supervisor" dependant on client needs)

3. "CG/VFX Supervisor"

4. "Senior 3D-CG/VFX Generalist" (any senior level 3D-CGI hands-on needs)

5 . "Lead 3D-CG Animator" (character and situational/camera/miscellaneous including , UV mapping, skin-weights and rigging too)

6. "CG enhanced Illustration & Photographic Montage Artist"

7. "Shake Compositor":

8. Conceptual Design, Broadcast Design, Creature Design (either involved just during the pre-vis', pre-production and R&D stages OR from conception to completion of the job in question)

9. R&D pre-visualisation (ties in with point 8, although in this case it would be more where a client needs a senior to come in at the start of a job only, or for a pitch or client demo, in which case I can combine my
design ability, sense of aesthetics and all-round-generalist-senior level of hands-on skill to the task at hand.

Work Experience

•Double Negative – London, UK

Europe’s largest provider of Visual Effects for Film.

Generalist Technical Director: July 2011 – February 2012
(Freelance CG/VFX position)

Lars was employed as a Generalist Technical Director and enjoyed working as a Lighting TD on six shots from two sequences in the epic VFX film John Carter of Mars. Lars also worked at the inception of the latest James Bond Film with senior generalist tasks such as modelling (hard surface architectural), UV Set, Texture Painting / Mapping and Looks Development (lighting & shaders).

• Saddington & Baynes – London, UK

Widely recognised as the world's leading print post-production studio, Saddington & Baynes were the pioneers of digital retouching in the 1990's and continue to push the boundaries of image excellence. Today, they are pushing forward to establish the same high repute within the CG/VFX Motion arena.

CG/VFX Director: April 2010 – April 2011
(Staff CG/VFX position)

Senior staff position involving line management, supervision, design and direction of motion CG/VFX commercial campaigns as well as involvement with CG content for stills output. Chief responsibility involves driving the visual effects and animation content forth and building the department to compete with industry peers at the same cutting edge level of expertise Saddington & Baynes are renowned for with their stills and print media work.

Supervise a team of 3D, VFX & GFX artists (freelance and F/T). Establish effective strategies to ensure the highest quality of work, delivering to client satisfaction under very tight deadlines. Supervise the 3D/VFX requirements for shoots. Create and manage effective CG/VFX Pipelines ongoing productions. Determine creative, aesthetic, logistical and technical solutions and conventions (naming and directorial) throughout production pipelines.

Provide detailed 3D/VFX/GFX timeline quotation and work alongside Producers and Line-Producers involving regular meetings with clients to ensure hole-proof schedules, streamlined productions leading the process through pre-visualization, design, R&D, and post production, guaranteeing high-end quality and prompt delivery.
Step in to fulfill design and direction duties alongside departmental management and VFX supervision. Responsibilities include conceptual development and the fruition of ideas to form complete productions. Determine functional and aesthetic guidelines.


•Envy – London, UK

Proud winners of Best Post Production House at the Broadcast Awards 2008, 2009 and 2010. Envy is one of the leading post houses in the UK.

3D/VFX Supervisor: March – April 2010 (Five week production)
(Freelance CG/VFX position)

Hands-on 3D Lead role alongside CG & VFX Supervision for a project focusing on the popular Bear Grylls persona as an opening ident for his new show. I set up the render layers as well as assigning the tasks for the other 3D crew, working closely with the producer and master VFX compositor and attending of several client meetings. I established effective strategies to ensure the highest quality of work, delivering to client satisfaction under a tight deadline.

I co-supervised the 3D/VFX requirements for a shoot. This included preparing tracking markers to extract camera data as well as blue-screen related VFX advice. We worked together with 3D stereoscopic specialists since the follow up identity is a stereoscopic deliverable.


• Buck – NYC, USA

Boutique 3D/VFX facility based in New York City with sister company in LA, USA. Specialising in commercials, idents, promos, music videos and short films.

Head of 3D / CG-VFX Supervisor: September 2009 – present
(Full Time CG/VFX position)

Specializing in design-driven creative, Buck’s directors and artists use animation, visual effects and live action to collaborate with clients, from concept to delivery, producing work that is visceral, innovative, and diverse. From offices in New York and Los Angeles, Buck works with a broad range of clients in the advertising, broadcast, retail and entertainment industries.

Hands-on 3D Studio Lead role alongside CG-VFX Supervision and management.
I actively recruit for new talent ensuring a strong freelance roster of junior through to extremely senior specialist and generalist candidates to suit all 3D/VFX & GFX requirements.
Manage a staff of 3D, VFX & GFX artists (freelance and F/T).
Establish effective strategies to ensure the highest quality of work, delivering to client satisfaction under very tight deadlines. Ensure effective communication between senior management, producers, 3D, VFX & GFX personnel.
Supervise the 3D/VFX requirements for shoots. Create and manage effective CG/VFX Pipelines ongoing productions. Determine creative, aesthetic, logistical and technical solutions throughout production pipelines.
Provide detailed 3D/VFX/GFX timeline quotation and work alongside Producers and Line-Producers involving regular meetings with clients to ensure hole-proof schedules, streamlined productions leading the process through pre-visualization, design, R&D, and post production, guaranteeing high-end quality and prompt delivery.

Develop and initiate effective short and long-term company strategies such as new naming and directorial conventions and introduce automated intranet based ‘File & Shots Management, Pipeline Toolkit’.

Determine resources and talent-base required to bring ideas into full realisation.

• Locomotion – London, UK
Boutique Design, 3D/VFX & Motion Graphics facility based in London with sister company in Düsseldorf, Germany. Specialising in commercials, long-form television, idents, promos, music videos and short films.

Head of 3D / VFX Director: June 2008 – present
(Freelance CG/VFX position)

Actively recruit for new talent ensuring a strong freelance roster of junior through to extremely senior specialist and generalist candidates to suit all 3D/VFX & GFX requirements. Manage a staff of 3D, VFX & GFX artists (freelance and F/T).

Establish effective strategies to ensure the highest quality of work, delivering to client satisfaction under very tight deadlines. Ensure effective communication between senior management, producers, 3D, VFX & GFX personnel.

Supervise the 3D/VFX requirements for shoots. Create and manage effective CG/VFX Pipelines ongoing productions. Determine creative, aesthetic, logistical and technical solutions throughout production pipelines acting as VFX Director both locally (London) and remotely via our sister company in Düsseldorf, Germany.

Provide detailed 3D/VFX/GFX timeline quotation and work alongside Producers and Line-Producers involving regular meetings with clients to ensure hole-proof schedules, streamlined productions leading the process through pre-visualization, design, R&D, and post production, guaranteeing high-end quality and prompt delivery.
Develop and initiate effective short and long-term company strategies such as new naming and directorial conventions and introduce automated intranet based ‘File & Shots Management, Pipeline Toolkit’.

Locomotion are able to meet client needs from conception to online and delivery.
Step-in to fulfil Design and Direction duties alongside departmental management and VFX Supervision. Responsibilities include conceptual development and the fruition of ideas to form complete productions. Determine functional and aesthetic guidelines. Design and develop style-frames and storyboards.

Determine resources and talent-base required to bring ideas into full realisation. Direct cast and crew for live-action shoots.

---

• Rushes - Soho, London, UK
For over 25 years, Rushes has been known as a world class CG/VFX house and is currently expanding its facilities ‘hot on the heels’ of many high profile campaigns for clients such as Sony & BBC. They recently won an Emmy for outstanding VFX on the HBO series Rome.

CG Supervisor & Senior 3D/VFX Generalist (Commercial): July 2006 – Present
(Freelance CG/VFX position)

Supervise teams of 3D-CG, FX and VFX personnel. Supervise CG content for VFX shoots. Determine creative, logistical and technical solutions throughout the entire production pipeline.

Senior/Lead Animator (Commercials): March 2006 – July 2006
(Freelance CG/VFX position)
Responsible for highly-skilled hands-on CG involvement in character animation. Senior ability in modelling, rigging, texturing, shading and lighting of sophisticated 3D creatures, scenarios and environments.

---

• Againstallodds – Stockholm, Sweden
Design/Production & CG/VFX company based in Stockholm specialising in commercials, idents and promos.

Head of 3D / VFX Supervisor (Commercials) : July 2007 – October 2007
(Freelance CG/VFX position)

Managed a staff of 3D & VFX artists. Headed up two productions; Coca-Cola and Nintendo’s My-Sims. Established effective strategies to ensure the highest quality of work, delivering to client satisfaction under very tight deadlines. Ensured effective communication between senior management, producers, 3D-CG and VFX personnel. Supervised the CG/VFX requirements for shoots. Created and managed effective CG/VFX Pipelines for both the Nintendo and Coca-cola productions. Determined creative, logistical and technical solutions throughout the production pipelines.
Developed and initiated effective short and long-term company strategies such as new naming and directorial conventions and introduced an automated intranet based ‘File & Shots Management, Pipeline Toolkit’. I recruited for a ‘Head of IT’ position to implement this.

---

• Th1ng - Soho, London, UK
An established production company based in London, representing several directors, Th1ng is emerging to be a prominent production facility with high-profile clientele in the UK and USA.

Director / VFX Supervisor: July 2003 – Present
(Freelance Directorial representation)

Responsible for conceptual development and the fruition of ideas to form complete productions. Determine functional and aesthetic guidelines. Design and develop style-frames and storyboards. Determine resources and talent-base required to bring ideas into full realisation. Direct cast and crew for live-action shoots. Direct teams of creative and technical personnel throughout entire productions.

---

• The Moving Picture Company (MPC) - Soho, London UK
Award-winning post-production VFX company based in London specialising in film and commercials. High profile campaigns for BBC, Coca-Cola and Nike as well as films such as Harry Potter and Charlie and the Chocolate Factory.

VFX Supervisor / Lead-Animator: September 1999 – January 2006
Supervised production teams of 3D-animators and compositors. Supervised VFX shoots. Determined creative, logistical and technical solutions throughout the production pipeline.

Provided conceptual, aesthetic and creature design, working closely with the client from pre-production to delivery. Responsible for highly skilled hands-on CG involvement in character animation. Senior ability in modelling, rigging, texturing, shading and lighting of sophisticated 3D creatures, scenarios and environments. Worked on both commercial and film productions as well as music promos.

Commercials Director: September 1999 – January 2002
Upon joining MPC, directed several productions as Commercials Director. Drove conceptual development, pitched ideas and oversaw the completion of productions. This was part of a pilot venture to form an internal production-wing at MPC and later evolved into a liaison between MPC and Stark Films as described below.

---

• Stark Films - Soho, London United Kingdom
A production company based in London specialising in commercials.
Director: February 2002 – July 2003
Continued representation as a Commercials Director as a result of a liaison agreement between MPC and Stark Films.

---

• Frankenskippy
Privately owned venture specialising in direction, VFX-Supervision and lead-animation of productions for commercials, idents, promos, short films and special format productions.
Founder, Director, VFX Supervisor, Lead-Animator: September 1998 – present

---

• Photon – Australia & New Zealand
Leading VFX company based with facilities in Australia and New Zealand specialising in Film and Commercials.
Head of 3D / Lead Animator: October 1998 – September 1999
Head Of 3D on the feature Movie Production “Journey To The Centre Of The Earth”.
Lead Animator for several high profile television commercials.

---

• Conja Pty Ltd - Sydney Australia
Leading Design / Post-Production & VFX company based in Sydney specialising in film, commercials, and special format productions such as IMAX amusement rides.
Head of 3D: October 1993 – August 1998
Managed a staff of 3D artists. Established effective strategies to ensure the highest quality of work, delivering to client satisfaction in often very tight deadlines. Ensured effective communication between senior management, producers, 3D and 2D departments.

Senior/Lead Animator: October 1991 – October 1993
Responsible for key / highly-skilled hands-on CG involvement in character and technically based animation. Supervised shoots providing technical advice to directors and clients as well as conceptual design and art direction for a number of projects including commercial, film, and special format presentations such as Imax format amusement ride.

Academic Qualifications

B.A. in Visual Communication
Major in Computer Graphics - Minor in Film
Graduated with Distinctions
University of Technology, Sydney, Australia

---

Diploma – Fine Art & Design
Major in Photography
Graduated with honours
Seaforth Tafe Technical College, Sydney, Australia
Staedtler Drawing Prize & Most Advanced Student

© 2007 HD² Media. All rights reserved.     Terms & Conditions     Privacy Policy     Advertise