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Sam Doyle
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name: Sam Doyle
   
username: sam
   
status: Currently Employed
   
experience: 5-10 years

sd rating: 130.85
   
location: Wellington
New Zealand
   
languages: English
 
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Roles & Skills
Roles
3D Modeller
Art Director
Character Modeller
Look Development Artist
Storyboard Artist
Texture Artist
VFX & Post Production Software
3DS Max
Adobe Photoshop
Apple Final Cut Pro
Apple Shake
Mari
Maya
Mental Ray
Mudbox
Renderman
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Introduction

I am currently working at WETA Digital as a Lead Texture/Look Development Artist. Using Maya, PRman and The Foundry's texture painting software Mari, I am able to take complex geo and create highly realistic film level textures.

In 2009 through to 2012 I have worked on films such as Avatar, TinTin, Gulliver Travels, Xmen First Class & Rise of the Planet of the Apes.

Thanks for reading.






Work Experience

Feature Film Projects:

2012 (current) Weta Digital

- 'Other'
Texture & surface TD & Look development

2011 Weta Digital

- 'Other'
Texture & surface TD & Look development
- Xmen, First Class
Texture & surface TD & Look development
- Rise of the Planet of the Apes
Texture & surface TD & Look development
- Tin Tin
Texture & surface TD & Look development


2010 Weta Digital

Texture & surface TD & Look development
- Xmen First Class
Texture & surface TD & Look development
- Gulliver Travels
Texture & surface TD & Look development
- Tin Tin
Texture & surface TD & Look development

2009 Weta Digital

- Avatar
Texture & surface TD & Look development
- Tin Tin
Texture & surface TD & Look development

...............................

Art Direction Projects:

- 2008
RNZAF Museum, Christchurch NZ, 2007-2008
Head visitor experience designer
Audio visual production & interactive design
Graphic Design

- 2006/07
Franz Josef visitor centre, Franz Josef NZ, 2006-2007
Audio visual production & interactive design contract
Head theme set designer.

- Puke Ariki, New Plymouth NZ
Head designer of visitor experience, NZ$22 Million dollar new build project

- Museum of New Zealand, Wellington NZ
Visitor experience designer on a NZ$280 Million dollar new build project



Skills & Software:

· 3D Modeling, animation & visualization - Maya, PRman, Mari, 3ds Max, Mudbox
· Animation, compositing and visual effects - Maya, PRman, 3ds Max, Shake, Nuke
· Editing - Final Cut Pro
· Art Direction - Autocad, Photoshop
. Poduction design - Autocad, Maya & 3ds Max

Academic Qualifications

Dip Interior Design

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