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Introduction
I am currently working at WETA Digital as a Lead Texture/Look Development Artist. Using Maya, PRman and The Foundry's texture painting software Mari, I am able to take complex geo and create highly realistic film level textures.
In 2009 through to 2012 I have worked on films such as Avatar, TinTin, Gulliver Travels, Xmen First Class & Rise of the Planet of the Apes.
Thanks for reading.
Work Experience
Feature Film Projects:
2012 (current) Weta Digital
- 'Other'
Texture & surface TD & Look development
2011 Weta Digital
- 'Other'
Texture & surface TD & Look development
- Xmen, First Class
Texture & surface TD & Look development
- Rise of the Planet of the Apes
Texture & surface TD & Look development
- Tin Tin
Texture & surface TD & Look development
2010 Weta Digital
Texture & surface TD & Look development
- Xmen First Class
Texture & surface TD & Look development
- Gulliver Travels
Texture & surface TD & Look development
- Tin Tin
Texture & surface TD & Look development
2009 Weta Digital
- Avatar
Texture & surface TD & Look development
- Tin Tin
Texture & surface TD & Look development
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Art Direction Projects:
- 2008
RNZAF Museum, Christchurch NZ, 2007-2008
Head visitor experience designer
Audio visual production & interactive design
Graphic Design
- 2006/07
Franz Josef visitor centre, Franz Josef NZ, 2006-2007
Audio visual production & interactive design contract
Head theme set designer.
- Puke Ariki, New Plymouth NZ
Head designer of visitor experience, NZ$22 Million dollar new build project
- Museum of New Zealand, Wellington NZ
Visitor experience designer on a NZ$280 Million dollar new build project
Skills & Software:
· 3D Modeling, animation & visualization - Maya, PRman, Mari, 3ds Max, Mudbox
· Animation, compositing and visual effects - Maya, PRman, 3ds Max, Shake, Nuke
· Editing - Final Cut Pro
· Art Direction - Autocad, Photoshop
. Poduction design - Autocad, Maya & 3ds Max
Academic Qualifications
Dip Interior Design
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